General | Combat Stamina
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Grasping Strike (Combat)

Source Advanced Class Guide pg. 148
The surrounding foliage lurches forth at your enemies in concert with your strikes.

Prerequisites: Nature Magic or the ability to cast druid or ranger spells; Vital Strike, Knowledge (nature) 5 ranks.

Benefit: When you use Vital Strike (or Improved Vital Strike or Greater Vital Strike), you cause the foliage in the area to reach out and entangle your foe (as the condition) if it fails a Reflex save (DC = 10 + 1/2 your character level + your Wisdom modifier). The effect lasts for 1 minute or until the enemy breaks free with a successful Strength check or an Escape Artist check (DC = the effect’s saving throw DC), whichever comes first.

You can use this benefit a number of times per day equal to your Wisdom modifier (minimum 1). You can choose to use this ability as a free action after you hit the enemy with the attack. This is a supernatural ability.

Combat Trick (from the Combat Stamina feat)

Source Pathfinder Unchained pg. 120
When using this feat, you can spend up to 5 stamina points to increase the DC of the effect by an amount equal to the number of stamina points you spent.